3 Things We Can Know from Fortnite Patch V6.02

  • Fortnite Patch V6.02 is now live. Even though not obtaining pretty the amount of adjustments we were expecting, patch v6.02 provides an abundance of new additions for the game, which brings with it a fresh limited time game mode, a chunky new specific weapon, and Skull Trooper skins. Below you can see the full changes in Patch V6.02.

     

    Fortnite Patch V6.02

     

    NO.1 Disco Domination alterations the game

     

     

    Fortnite has normally had a variety of game modes on rotation, and even though they regularly alter factors up, few have ever done so as much as Disco Domination. The new mode requires the game's battle royale foundation, keeps the storm along with the loot, and throws just about almost everything else out.

     

    Two teams of 50 will drop onto the island and be tasked with applying emotes on dance floors so that you can capture them for their group. The longer you hold a dance floor, a lot more points it gives your group. That is generally King of the Hill, but for Fortnite.

     

    NO.2 The drop prices for a number of the game's most damaging weapons have changed

     

    fortnite_v6.02

     

    This can be quite detailed modify to get a normal patch, but it is critical for players to know about. A few of Fortnite's strongest fortnite save the world weapons, just like the bolt-action sniper rifle, heavy sniper rifle, grenade launcher, and guided missiles - amongst other folks - are having their drop possibilities changed slightly. Although some are being lowered and a few raised, the net outcome needs to be slightly much more of those heavy weapons in just about every match. 

     

    NO.3 Quad Rockets are going to be terrifying

     

     

     

    Having one rocket shot at you in Fortnite is poor enough, but 4 at the same time is a terrifying prospect. Thankfully, ammo should keep usage of this gun pretty restricted, but if you are unlucky adequate to become facing off against the game's newest weapon you greater put up a lot of walls amongst you and it. Just like the game's other rocket weapons, this features a pretty higher opportunity to possess some issues out the gate, so do not be surprised to determine Epic patch within a tweak or two inside a subsequent couple of days.

     

    NO.4 Fortnite v6.02 full patch notes

     

     

     

    Disco Domination Details

     

    • Two teams of fifty players.
    • Respawning will likely be turned on till the third (last) storm circle.
    • 5 dance floors will appear around the map anytime the storm just isn't moving.
    • Emoting on a dance floor when no enemies are present will raise a disco ball inside the center with the floor, and capture it for the team.
    • The far more friendly players dancing on a floor, the quicker it will likely be captured.

     

    • When a floor is captured, it is going to commence filling the team's "dance bar" on the HUD, until either an enemy stands on it or the existing storm timer ends as well as the storm begins to move. The initial group to fill their dance bar to 100% will win the match.
    • The dance floors inside the later stages with the match fill the bar far more immediately, so don't quit if your group is behind!
    • It is actually not possible to develop one or more than the dance floors, however, they can be protected by surrounding them having a fort.
    • Glider redeploy is activated in this mode, press jump whilst falling to use your glider.
    • This mode utilizes 50v50 levels of loot and resources.

     

    Weapons + Items

     

    Quad Launcher:

     

    • Fire up to four lobbed rockets in rapid succession.
    • Accessible in Epic and Legendary variants.
    • 80/84 base damage per rocket.
    • 300 unit explosion radius.
    • Is often discovered in chests, Supply Drops, and Vending Machines.

     

    The Port-a-Fortress has returned and may be looted in-game.

    • Port-a-Fortress availability lowered from 2.43% to 1.83%.

     

    Loot drop rate adjustments:

     

    • Decreased prevalent Pistol drop opportunity from five.8% to five.47%
    • Elevated Epic Bolt-Action Sniper Rifle drop chance from 0.33% to 0.42%
    • Decreased Uncommon Semi-Auto Sniper Rifle drop likelihood from 0.92% to 0.71%
    • Elevated Epic Heavy Sniper Rifle drop chance from 0.33% to 0.4%
    • Improved Legendary Heavy Sniper Rifle drop chance from 0.07% to 0.13%
    • Decreased Rare Grenade Launcher drop possibility from 1.45% to 0.99%
    • Increased Epic Rocket Launcher drop likelihood from 0.59% to 0.66%
    • Improved Legendary Rocket Launcher drop likelihood from 0.08% to 0.21%
    • Increased Epic Guided Missile drop likelihood from 0.11% to 0.2%
    • Elevated Legendary Guided Missile drop likelihood from 0.03% to 0.05%

     

    Gameplay Bug Fixes

     

    • Removed a modify that was inadvertently introduced in v6.01 which caused Bonesy to bark a lot more than was intended.
    • Fixed a problem that triggered moving circles to be closed for the prior safe zone than intended.

     

    Performance

     

    • Fixed some hitches on Switch attributable to blocking loads of UI data.
    • Improved the texture pool size on Xbox A single, which really should keep away from some issues with blurry textures and improve rendering overall performance.

     

    Art & Animation

    • Skull Trooper designs have a visual concern when viewing the Outfit from the Locker.
    • The Outfit nevertheless seems adequately in-game.
    • This situation will probably be fixed subsequent patch.